- #FALLOUT 4 UNOFFICIAL PATCH INSTALL#
- #FALLOUT 4 UNOFFICIAL PATCH MOD#
- #FALLOUT 4 UNOFFICIAL PATCH PATCH#
- #FALLOUT 4 UNOFFICIAL PATCH DOWNLOAD#
It's not surprising if you miss TeamX stuff as their site is russian only these days so I too get their updates from NMA instead of their site. Scary thing is, over a decade later people are still actively patching this game, God bless 'em. I keep forgetting to check the TeamX stuff. Now it's uploaded for the testing purposes only.
#FALLOUT 4 UNOFFICIAL PATCH PATCH#
In the future this patch will replace semi-official 1.2 patch, so there will be no more confusion. If you have FALLOUT Version 1.2 () or FALLOUT Version 1.2 (1x Mar 1998) this patch will bring your release closer to US version (children animation and some bugfixes). But if you have FALLOUT Version 1.0 (), I strongly recommend to use it. If you have FALLOUT Version 1.0 () or FALLOUT Version 1.1 (), you don't need this patch. Release candidate of universal semi-official 1.2.1 patch and it's readme.
#FALLOUT 4 UNOFFICIAL PATCH MOD#
Unofficial Fallout1 patch, v1.3.5 and it's english readme.įallout1 NPC Mod v.3.5 and No NPC Armor Mod for Fallout1 NPC Mod. It seems, all tested non-US versions (see readme for the details) are much stable with this one.
#FALLOUT 4 UNOFFICIAL PATCH DOWNLOAD#
But if you experiencing problems with TeamX patches, I strongly recommend to download and test 1.2.1 release candidate. Use 1.2 semi-official version (I recommend it for all US version owners).
#FALLOUT 4 UNOFFICIAL PATCH INSTALL#
Do not install 1.2 patch if you're using this (1.2.1) version! See readme for the details.Īll fixes from this version are already included in 1.3.5 unofficial patch, so if you own an US release, you probably will not want to install this patch. If you have any strange issues with the game after installing 1.2 and/or 1.3.x TeamX patches, try to install this patch. Here you may find a 3rd release candidate of unified 1.2.1 patch:įallup-1.2.1-EN-RC.rar - release candidate, for english version only! Attempts to unify all english (US, UK, EU) releases and fix problems with an earlier v.1.0 releases. * Now you can't pick the locks of certain doors for infinite XP.Īs always, here is a new version of NPC Mod for new version of a patch.Īnd another one news. * Now Patrick the Celt correctly marks Hub on map. * Fixed "random" exit from Tolya's dialog when asking him about Shady Sands and/or Junktown.
* Young Initiate Jerry now displays a correct reply after payer says "I haven't decided" (during the conversation about who the player wants to become: a Knight or a Scribe). * IN<=5: if you ask Zax "Who programmed you?" dialog will no longer exit unexpectedly. * Mutants no longer attack unprovoked after save/load. * Abel now has correctly working Field Switch in his inventory. * Now you can provoke Abel to lover the force fields. * Now you correctly receive 25XP for picking the lock to room with imprisoned ghoul in Watershed.
* Now cops correctly address male and female characters. * Trish no longer asks player to get out of her room while she is in Skum Pitt. * Option "Actually, can I ask you some questions?" in Trish dialog removed for characters with IN lesser than 6, because all of the next options require IN more or equal than 6. * Now Neal reacts if player tries to mess with the Skum Pitt door. * Now Neal correctly opens Skum Pitt door. * Tycho no longer "forgets" character's name.
(May be he was intended to actually give you some stuff, but he doesn't.) * Removed a confusing option "I need more supplies before I can tackle those guys." in Seth' dialog. * Restored the original developers idea of Aradesh reaction to pickpocketing: now he doesn't attack player, only warns him and lowers his dialogue reaction.
* Now Aradesh correctly reacts to player's apologies (his dialogue reaction goes up). * Water thief's animation sequince no longer resets after save/load. Unofficial Fallout1 unofficial patch version 1.3.5 by TeamX has been releasedĬhanges since v.1.3.4 (3 new fixes since 1.3.4 to 1.3.5 diff-pack):